This is a fully textured version of my shield. It includes a texture map, a specular map and a normal map. Overall I am quite happy with how this asset turned out.
Vlads keep
The asset of the keep that lil ol Vlad lives in, I thought went very well despite it being the first object that I had used Specular and normal mapping on
3D lifebar (which will be animated)
https://drive.google.com/file/d/0B33Hz3vV5kDfMTNrdWJUcFp6czQ/view?usp=sharing
This is a link to my animation.It is on the G drive.
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